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- “Halo. Falling Limits,” Eric NilandHalo: Falling Limits by Eric Nylund. After a bloody battle between humans and the Covenant1 on the ring world of Halo2, the fate of humanity rests in the hands of a lone Spartan warrior. His name is John-117, but to many, he is known as Master Chief3, the iconic protagonist of the Halo series. In the merciless battle for the
- “World of Warcraft. Arthas. The Rise of the Lich King”, Christy GoldenWorld of Warcraft: Arthas: The Rise of the Lich King by Christy Golden. A dystopian novel based on one of the most popular games in history, World of Warcraft1. Released in 2004, and despite the rapid development of the industry, it is still considered one of the most massive multiplayer online role-playing games (MMORPG) to this day. But even if
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- “Minecraft. In Search of the Tempter,” Kristin GoodsnookMinecraft: In Search of the Tempter by Kristin Goodsnook. Another hit game is the minimalist indie game Minecraft1, ranked #6 in Time magazine’s 2016 ranking of the world’s 50 best games and #1 in The Guardian’s similar 2019 ranking2. The plot of this Minecraft-inspired graphic novel centers on the twins Kagira and Orion, familiar to fans of the game, who
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- “The Gaming Forum. What you need to know about video games and gaming culture”The Gaming Forum: What You Need to Know About Video Games and Gaming Culture by Alexander Vetushinsky. Alexander Vetushinsky is a philosopher, lecturer at Moscow State University and the National Research University Higher School of Economics, a video game expert, and the most renowned specialist in game studies in Russia1. Game studies, or ludology2, is a young but internationally recognized
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- “Skyrim. The Story of the Making of a Great Game.”Skyrim: The Story of the Making of a Great Game by Ekstanazi. Books from the French publisher Third Publishing are often criticized for being secondary and repetitive, frequently offering little more than a rehash of game scenarios. They tend to be seen as mere “Wikipedia” summaries rather than in-depth explorations. Fortunately, this is not the case with Skyrim: The Story
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